I am a designer, developer, and artist. My passion is in creating experiences inspired by the world around me. I am perpetually learning, constantly expanding my skill set, so that I can continue punching above my weight.
Let's create something together.
One day I decided to make a video game about multi-dimensional chess. I tried to cram as many alternate dimensions into the rules of chess as I could without making the game too difficult for humans to play. I ended up creating a game with two additional dimensions: one time, and the other an alternate physical space.
As this game does not feature an AI opponent, this is best played with 2 players.